Curriculum Overview

Project Lead the Way Launch


Kindergarten and First Grade:

In this module, students will develop the ability to design simple algorithms and implement them digitally on a tablet. Students will consider why humans make things with technology as well as how humans control computers. Students will explore the sequential nature of computer programs through hands-on activities both with and without a computer. Applying skills and knowledge learned from activities in this module, students will work in small groups to design and program a simple digital animation about an animal in its habitat.

Second and Third Grade:

In this module, students will build knowledge and skills that will enable them to program a game on a tablet. Through the activities and project in the module, students will explore how mathematics is used in animation by using addition and subtraction to move characters on a numbered grid. Students will discover that computer science is important to many parts of our lives, and that computer scientists do more than just program computers.